
This is a set of physical space indicators used by the author. The physical space indicators help the host and players to visualize the geography for travel, combat, and storytelling.
0) Three miniatures are used to represent the party, their pet sheep, and an approaching bear.
1) The immediate setting of the party is next to a small lake surrounded by trees.
2) In the near distance is an extensive desolate plains.
3) This brown, tan, and blue cloth is used to remind the host and players that they are in western Israel near the ocean.
4) The party is traveling toward a small walled city (surrounded by tan crops) at the base of a snowy mountain.
5) Before the party can reach the city, they must cross a river.
6) This is a dry-erase background paper. The host or party can draw any additional details (for instance, setting up camp for the night) needed. The general terrain in this area is woody. Additional tree pieces can indicate more dense forests, while tan/brown cloth can indicate a break from the generally green terrain.
