BRPG Character: The Malicious Drifter

NAME: Shlomo Baruch

TRIBE: No one claims him

PROFESSION: Drifter

AGE: 38

GENDER: Male

APPEARANCE: Shlomo is a disheveled man with unkempt hair and a beard that has grown wild and untrimmed. His clothes are tattered and patched, giving off an odor of sweat and neglect. He often has dirt smeared on his face, and his eyes are heavy-lidded and vacant.

PERSONALITY: Shlomo has a miserable disposition, often turning to deceit and manipulation to get what he wants. He is malicious, blaming others for his own failures and relishing in the misfortune of those around him. His bitterness makes him a pariah in any community.

BACKGROUND: Abandoned as a child, Shlomo grew up on the streets, learning to survive through dishonest means. He has never held a steady job or been part of a community, wandering from town to town. His reputation as a lazy good-for-nothing has spread, leaving him isolated and without friends or family.

MOTIVATION: Shlomo's only motivation is to find an easy meal or a way to exploit others for his gain. He dreams of being wealthy without working for it, often scheming for ways to take advantage of those more industrious than himself.

SKILLS:
– None

PITFALLS:
– Deceitful Manipulator: Disadvantage on any roll involving trust or persuasion.
– Unskilled: Automatically fails any physical labor or craftsmanship checks.
– Coward: Disadvantage on checks requiring bravery or confrontation.
– Untrustworthy: Cannot form alliances effectively, resulting in automatic failure for cooperative tasks.
– Dishonorable: Disadvantage in situations requiring ethical decisions or moral judgments.
– Exceedingly Lazy: Automatically fails checks involving physical activity or exertion.
– Poor Memory: Disadvantage on knowledge checks or remembering recent events.
– Awkward: Disadvantage on interactions requiring social cues and understanding.
– Distrustful: Disadvantage when trying to work with others due to skepticism.
– Desperate: In high-pressure situations, Shlomo’s panic leads to automatic failure on strategic decisions.

INVENTORY:
– Nothing. Too poor to own anything of significance.

STATS:
– Strength: -3
– Dexterity: -2
– Constitution: -2
– Intelligence: -2
– Wisdom: -3
– Charisma: -3

SPECIAL ABILITY: Pitiful Presence: Once per encounter, Shlomo can attempt to blend into the background, making himself nearly invisible to people around him. This ability allows him to escape notice and avoid confrontation, but it requires him to remain completely still and silent for one turn, putting him at the mercy of his surroundings if discovered.

ADVENTURE HOOK: One of the local towns has a bounty on Shlomo due to his petty thefts, and a group of adventurers is tasked to either capture or confront him for the disturbances he has caused. However, when they find him, they learn he may have stumbled upon a larger threat brewing in the region that he inadvertently witnessed but cannot articulate clearly due to his cowardly nature. Will they see beyond his vile personality to extract valuable information?

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