BRPG Encounter Table: Covenantal Choices on the Path to Life

The Deuteronomy 30 Encounter Table offers a unique blend of challenges and blessings, reflecting the covenantal choices faced by the Israelites.

Deuteronomy 30 Encounter Table

This encounter table draws from the themes of repentance, choice, and the blessings and curses presented in Deuteronomy 30. As the players navigate the region surrounding the Promised Land, they will face challenges and opportunities that reflect the covenantal relationship between Israel and God, illustrating the importance of obedience and the consequences of turning away from the path laid out in the Law.

Table

Extremely Hurtful Encounters (1-5)

  1. The players encounter a hostile group of Canaanite raiders (3d6 health, 6 attack, AC 14) who demand tribute. If refused, they will attack, inflicting fear and a -1 morale penalty on party members for the next encounter.
  2. A prophetic figure falsely claims that the land of milk and honey is cursed and leads the party into wild terrain, causing them to lose 1d4 health each due to exhaustion and confusion. The prophet vanishes, leaving only a sense of dread.
  3. The players find an ancient text that appears to offer wisdom but is filled with misleading interpretations of the Law. Studying it gives a -2 to Wisdom for the next encounter as their thoughts become jumbled.
  4. A sudden drought afflicts the area, diminishing resources. Each player must use 1 additional ration daily for the next week of travel, or suffer 1d6 health loss due to food shortages.
  5. The party discovers a local faction of dissenters who openly rebel against the Mosaic law, persuading one party member to question their faith. This results in a -1 penalty to all Charisma checks for the next encounter.

Moderate Nuisances (6-10)

  1. The party stumbles upon a disheveled elder who offers advice: “Do not harden your hearts; heed the words of life.” However, they speak in riddles, and the players must make a DC 13 Wisdom save or misinterpret the advice, imposing disadvantage on their next roll.
  2. The players find a hidden cache of ancient pottery shards with inscriptions that hint at the blessings of obedience but are difficult to decipher. They can use these shards to gain a +1 to their next History check, but only if they succeed in a DC 12 Intelligence check.
  3. A swarm of locusts appears, forcing players to take immediate shelter or lose 1d4 rations if caught outside. They must make a DC 10 Dexterity saving throw to avoid losing food.
  4. The party meets a traveling merchant who offers to sell them “blessings” in the form of trinkets. They sell small charms that grant minor effects, but after purchasing, players must roll a DC 10 Persuasion check; failure results in a -1 to future checks.
  5. The encounter with a group of young, impressionable followers of the Law who bombard the party with questions about Deuteronomy leads to fatigue. Players take a -1 penalty to all Wisdom saves for the next hour as they become overwhelmed.

Helpful Encounters (11-15)

  1. The players meet a soothsayer who correctly predicts a favorable outcome if they follow God’s commands. They gain +1 to Wisdom for their next encounter due to the confidence inspired by this meeting.
  2. The party discovers a hidden glade filled with fruits and water sources, gaining 1d6 health back per character, rejuvenating them for the next leg of their journey.
  3. An old scribe offers assistance on their journey, providing the players with a written blessing (a one-time use item) that grants +2 to one roll of their choice in the next encounter.
  4. The players encounter a wise woman who shares a parable about choosing life over death. If they heed her advice, they gain +1 to their next Charisma check.
  5. The discovery of a stone marker with inscriptions about Israel’s covenant promises helps the party feel the weight of their heritage. This provides them with an inspiration die (1d6) for the next obstacle they face.

Very Helpful Encounters (16-20)

  1. The players come across a fellow Israelite who shares a prophecy about a coming rain, representing God’s mercy. The party receives a +2 bonus on saving throws against fear for the next day.
  2. The group finds an abandoned well with clear water, providing full health restoration and the opportunity to refill their water skins without penalties.
  3. A community of faithful Israelites offers food and shelter, allowing the players to take a long rest without any complications, recharging their abilities and health fully.
  4. The party encounters a carrying messenger of good news regarding a peaceful settlement at the border of Canaan, providing guidance to the safest routes northward. The players gain +1 to Navigation checks for the journey ahead.
  5. The encounter with a local scholar offers them insights from the Law that give them a +2 to all checks made concerning the Law for the next three encounters.

Extremely Helpful Encounters (21-25)

  1. The players find a prophet who reveals God’s special plans for their journey, allowing them to reroll any two failed checks within the next week.
  2. A hidden treasure is discovered containing a beautifully crafted ceremonial horn, used to announce the coming of God’s blessing, granting +3 to any persuasion checks related to the covenant for the next two encounters.
  3. The party receives a vision during a moment of prayer, which provides clarity and insight, granting them advantage on all Wisdom checks for the next 48 hours.
  4. A group of faithful leaders invites the players to preach at a gathering, where they earn the favor of the people and gain +1 to Charisma thus influencing future interactions positively.
  5. The party receives a divine sign while resting, allowing one player to gain proficiency in a skill of their choosing for the next month (chosen at the time of the encounter).

Bible Trivia Encounter

As players explore the region, they may encounter an ancient scroll that tests their knowledge of Deuteronomy 30. Answering the questions correctly will yield blessings, while incorrect answers may lead to minor setbacks.

  1. What choice does Moses present to the Israelites in Deuteronomy 30?
  2. What are the consequences outlined for disobedience in this chapter?
  3. In Deuteronomy 30:10, what must the Israelites do to receive God’s blessing?
  4. What does Moses call heaven and earth to witness in Deuteronomy 30:19?
  5. What is promised to the Israelites if they return to God with all their heart and soul?

Roll 1d20.

Add the number of correct answers.

Final result = 1–25.

Correct Answers

  1. To choose life or death, blessings or curses.
  2. They will face curses, disfavor, and removal from the land.
  3. They must obey the lord’s commands.
  4. Moses calls heaven and earth to witness their choice.
  5. Restoration and prosperity in their land.

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